Creative development for bold digital products
Our digital products are more than a pretty face. Makata’s developers build the interactive layer - real-time 3D on the web, native scenes on iOS, game engines, and the Framer sites that carry the brand - so what we design is what ships.
What we do
Interactive 3D for the web with three.js and WebGL: product configurators, launch experiences, portfolio scenes like the one on our own homepage. Native 3D on Apple platforms with SceneKit. Game and metaverse builds in Unity. And, for marketing teams, websites designed and built in Framer, with custom code components where the template runs out.
We work best when we also designed the thing - but we also take briefs from teams with their own designers who need an interactive layer built properly.
Who it is for
Startups whose launch page needs to do more than scroll. Product teams adding 3D or AR to an app. Brands with a 3D character who want it to react to the visitor. Marketing teams tired of waiting for engineering to touch the website.
How we work
1. Prototype
A rough interactive prototype in the first two weeks, so decisions about feel, performance and scope are made on something real.
2. Build
Production code with performance budgets set up front - frame rate, load size, fallbacks for older devices - and weekly builds you can open on your phone.
3. Integrate
We deliver into your stack: a React component, a Framer code component, an iOS package or a Unity project, with documentation and a handover session.
4. Maintain
Optional retainers for updates, seasonal content and new scenes.
Deliverables
three.js and WebGL experiences and scenes
Framer websites and custom code components
SceneKit and iOS interactive features
Unity builds for games and virtual spaces
Performance optimisation of existing 3D web experiences
Selected development work
Case studies for this service are on their way. In the meantime, see all our work.
Questions founders ask
Does 3D on the web hurt SEO or load time?
Not if it is built with a performance budget and the content is rendered as real HTML underneath - the way this site is built. We measure with Lighthouse and test on mid-range phones.
Can you work inside our codebase?
Yes. We deliver components and packages that fit your framework and your review process rather than a separate site you have to maintain.
Do you build entire products?
No. We build the interactive and creative layer, and partner with your engineering team for the rest.